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Industry · Gaming

Test your game on the phones players use.

Install each build on many phone models, check the first launch, layouts and controls, and let an agent play through the flows you care about.

01 · What you can run

What game teams run.

Build smoke tests

Install, launch and reach the main menu on every model.

Tutorial runs

An agent plays the first minutes and reports problems.

Layout checks

Screenshots of menus and the HUD on different screen shapes.

Crash triage

App crashes and logs collected per phone and per build.

02 · Get started

Two ways in. Live in minutes.

For developers

API, SDK or MCP.

  1. Get a key. Sign up, open API & MCP and copy your cl_live_ key.
  2. Connect. pip install clousd, or add the MCP server to Claude Code, Codex or Cursor.
  3. Run. Ask your agent: “Install the latest build and reach the main menu”
Read the quickstart
No code

The dashboard.

  1. Create a phone. Devices → New device, pick a model and an Android version.
  2. Open it. See the screen live and control it with your mouse and keyboard.
  3. Install your app. Upload an APK or pick one from the catalog.
Open the dashboard

Questions, answered.

Which Android versions can I test?

Android 12 to 17, chosen per phone. Every version is included in your plan.

Can I watch a session?

Yes. Open the phone in the dashboard to see the screen live while a test or an agent runs.

Can I install builds from CI?

Yes. Upload the APK through the API from your pipeline, then run the same steps on many phones.

Ready to launch
your first cloud phone?

Try free for 30 minutes

No card needed